In 1941, at a moment when his career was ascending — he had joined Walt Disney’s Effects and Model Department in 1939 and was already contributing maquettes and articulated animal models — Wah Ming Chang was struck down by polio after flu‑like symptoms. The established record places him in an extended stay at Twin Oaks Sanitarium in San Gabriel, California; his treatments included confinement in an iron lung. The illness robbed him, temporarily, of mobility and for years left his lungs permanently weakened. Remarkably, Chang relearned to walk and returned to a distinguished career in stop‑motion, sculpting and prop fabrication (later working with George Pal and on productions from The Time Machine to Star Trek). Yet the physical scars and limitations remained: contemporaneous accounts and later biographical notes record that he never regained full pulmonary strength — he could not blow up a balloon for the rest of his life — a small but telling reminder of the cost of survival. The episode sits somewhere between personal tragedy and Hollywood lore: a near‑career‑ending illness that Chang quietly overcame, only to continue producing some of the century’s most enduring genre artifacts while living with the long‑term consequences of polio.
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